Graphic design:

Graphic design is a form of communicating visually using text and/or images to present information, or promote a message. The art of graphic design embraces a range of cognitive skills and crafts including typography, image development and page layout. Graphic design is applied in communication design and fine art. Like other forms of communication, graphic design often refers to both the process (designing) by which the communication is created, and the products (designs) such as creative solutions, imagery and multimedia compositions. Graphic design is traditionally applied to static media, such as books, magazines and brochures. Additionally, since the advent of computers, graphic design is utilized in electronic media - often referred to as interactive design, or multimedia design.

There are varying degrees of graphic design. Graphic designer involvement may range from verbally communicated ideas, to visual rough drafts, to final production. In commercial art, client edits, technical preparation and mass production are usually required, but usually not considered to be within the scope of graphic design unless the client is also a graphic designer.

 
 
 Game design :
 

Game design is the process of designing the content and rules of a game. The term is also used to describe both the game design embodied in an actual game as well as documentation that describes such a design. All the above have design elements to them and this makes a clear and concise definition of video game design difficult. The complex nature of video game development arises because of interdependencies between these design disciplines. Decisions made in one area tend to create constraints in others. For example, art specifications can conflict with techincal constraints, or the design might appear coherent overall, but impractical to build.

These interdependencies, although typically less complex, are also applicable to more traditional game design, such as board games, where the designer might seek to make the game fun, but may also wish to make sure that it is possible to mass produce, market and sell it and turn a profit.

 
 
 Fashion design:
 

Fashion design is the applied art dedicated to the design of clothing and lifestyle accessories created within the cultural and social influences of a specific time.

Fashion design differs from costume design due to its core product having a built in obsolescence usually of one to two seasons. A season is defined as either autumn/winter or spring/summer. Fashion design is generally considered to have started in the 19th century with Charles Frederick Worth who was the first person to sew their label into the garments that they created. While all articles of clothing from any time period are studied by academics as costume design, only clothing created after 1858 could be considered as fashion design. Fashion designers design clothing and accessories. Some high-fashion designers are self-employed and design for individual clients. Other high-fashion designers cater to specialty stores or high-fashion department stores. These designers create original garments, as well as those that follow established fashion trends. Most fashion designers, however, work for apparel manufacturers, creating designs of men’s, women’s, and children’s fashions for the mass market. Designer brands which have a 'name' as their brand such as Calvin Klein or Ralph Lauren are likely to be designed by a team of individual designers under the direction a designer director.

 
 
 Design engineer:
 

A Design Engineer is a general term that covers multiple engineering disciplines - Electrical, Mechanical and Civil Engineering are the basic three. The Design Engineer is responsible for the design and development of new products, equipment or facilities.

The Design Engineer is distinguished from the designer / drafter by virtue of the fact that a Design Engineer sets the direction of the design effort. The Designer/Drafter is usually directed by the Design Engineer. The Design Engineer usually leads the project. He/she works with Industrial designers and Marketing to develop the product concept and specifications. He/she then directs the design effort from that point. Products are usually designed with input from a number of sources. The Design Engineer may direct a team of designers to create the CAD files necessary for prototype and production. However, with the advent of solid modeling software the Design Engineer may create the files his or herself.

 
 
 Interior design:
 

Interior design is the process of shaping the experience of interior space, through the manipulation of spatial volume as well as surface treatment. Not to be confused with interior decoration, interior design draws on aspects of environmental psychology, architecture, product design and furniture design in addition to traditional decoration. An interior designer is a person who is considered a professional in the field of interior design or one who designs interiors as part of their job. Interior design is a creative practice that analyzes programmatic information, establishes a conceptual direction, refines the design direction, and produces graphic communication and construction documents. In some jurisdictions, interior designers must be licensed to practice.

Interior designers can specialize in a particular interior design discipline, such as residential and commercial design, with some developing expertise within a niche design area such as hospitality, health care and institutional design. Some jurisdictions may require interior designers who specialize in certain design disciplines to acquire additional certification. For example, residential designers in the United States who are specialists in kitchen and bath design may be required to take the National Kitchen & Bath Association examination to receive certification in this design area. Interior designers who also possess environmental expertise in design solutions for sustainable construction can receive accreditation in this area by taking the Leadership in Energy and Environmental Design (LEED) examination.

 
 
 Automotive design:
 

Automotive design is the profession involved in the development of motor vehicles or more specifically road vehicles. This most commonly refers to automobiles but also refers to motorcycles, trucks, buses, coaches, and vans. The design and development of a modern motor vehicle is typically done by a large team from many different disciplines. Automotive design in this context is primarily concerned with developing the visual appearance or aesthetics of the vehicle, though it is also involved in the creation of the product concept. Automotive design is practiced by designers who usually have an art background and a degree in industrial design or transport design.
 
 
 Instructional design:
 

Instructional design, and the more holistically-based practice Instructional Systems Design, are technologies of education and instruction. The term technology is being used in the sense of an applied science. Instructional Design and Instructional Systems Design are scientifically derived processes which are intended to optimize learning gains in knowledge and performance from precisely engineered (and designed) instruction. It is a common misunderstanding that Instructional Designers use physical technology as a method for developing instruction. From a narrow definition of the term 'technology' this may be true. But Instructional Designers will tend to prefer to use the term 'media', instead of technology, when referring to the instructional delivery vehicles that they employ

As a field, Instructional Design is historically and traditionally rooted in cognitive and behavioural psychology. However, because it is not a regulated field, and therefore not well understood, the term 'instructional design' has been co-opted by or confused with a variety of other ideologically-based and / or professional fields. Instructional Design, for example, is not Graphic Design although graphic design (from a cognitive perspective) could play an important role in Instructional Design. Preparing instructional text by E. Misanchuk, and publications by James Hartley are useful to informing the distinction between Instructional Design and Graphic Design.

 
 
 Design Engineer:
 


The design engineer is distinguished from the designer/drafter by virtue of the fact that a design engineer sets the direction of the design effort. The designer/drafter is usually directed by the design engineer. The design engineer usually leads the project. He/she works with industrial designers and marketing to develop the product concept and specifications. He/she then directs the design effort from that point. Products are usually designed with input from a number of sources such as manufacturing, purchasing, tool making and packaging engineering.

The design engineer may direct a team of designers to create the CAD files necessary for prototyping and production. However, with the advent of solid modeling software (Autodesk Inventor, SolidWorks, Pro/ENGINEER, Catia, etc, for example) the design engineer may create the files his or herself. Design engineer is a general term that covers multiple engineering disciplines - electrical, mechanical and civil engineering are the basic three. The design engineer is responsible for the design and development of new products, equipment or facilities.

 
 
 Product Design:
 


Product Design can be defined as the idea generation, concept development, testing and manufacturing or implementation of a physical object or service. It covers more that the discipline name - Industrial Design. Product Designers conceptualise and evaluate ideas, making them tangible through products in a more systematic approach. The role of a product designer encompasses many characteristics of the marketing manager, Product management, industrial designer and design engineer. The title name of Industrial designer has in many cases fallen into the category of an art. The role of product designer combines art, science and commerce for tangible non-perishable items. This evolving role has been facilited by digital tools that allow designers to communicate, visualize and analyze ideas in a way that would have taken greater manpower in the past.

 
 
 Sound design:
 

Sound design is a technical/conceptually creative field. It covers all non-compositional elements of a film, a play, a music performance or recording, computer game software or any other multimedia project. A person who practices the art of sound design is known as a Sound Designer. The Academy of Motion Picture Arts and Sciences recognizes the finest or most aesthetic sound mixing or recording with the Academy Award for Best Sound.

 
     
  Film:  
 

The terms "Sound Design" and "Sound Designer" were already in use in theatre and were introduced to the film world when Francis Ford Coppola directed a live production of Noel Coward's Private Lives at the American Conservatory Theatre (ACT) in San Francisco where sound designer Charlie Richmond was resident, while the final cut of the The Godfather was being edited in 1972. In the original film world meaning of the title, as established in the 1970s by Coppola and Walter Murch, a sound designer is an individual ultimately responsible for all aspects of a film's audio track, from the dialogue and sound effects recording to the re-recording of the final track. The title was first granted by Coppola to Murch for his work on the film Apocalypse Now, in recognition for his extraordinary contribution to that film; in this way the position emerged in the same way the title of production designer came in to being in the 1930's, when William Cameron Menzies made revolutionary contributions to the craft of art direction in the making of Gone with the Wind.
 
     
  Theatre:  
 

Sound design is one of the youngest fields in technical theatre, second only to the use of projection and other multimedia displays. The idea of sound design has been around since theatre started, however the first person to receive a credit as Sound Designer on the poster and in the programme alongside the lighting and scene designers was David Collison for the 59 Theatre Company Season at London's Lyric Theatre, Hammersmith in 1959. The first person to be titled the "sound designer" on Broadway was Jack Mann for his work on Show Girl in 1963, and for regional theatre to Dan Dugan at the American Conservatory Theatre, San Francisco in the late 1960s. Since then the field has been growing rapidly. The term "Sound Design" was introduced to the film world when Francis Ford Coppola directed a production of Private Lives at ACT, while the final cut of the film The Godfather was being edited in 1972.
 
 
 Costume design:
 


Costume design is the design of the appearance of the characters in a theater or cinema performance. This usually involves designing or choosing clothing, footwear, hats and head dresses for the actors to wear, but it may also include designing masks, makeup or other unusual forms, such as the full body animal suits worn in the musical Cats. The Costume designer is the person whose responsibility is to design costumes for a film or stage production. He or she is considered part of the "production team," alongside the director, scenic and lighting designers. The costume designer might also collaborate with a hair/wig master or a makeup designer, with the latter two operating on a subordinate level. In European theatre the role is somewhat different as the theatre designer will design both costume and scenic elements.

Costume designers will typically seek to enhance a character's persona, within the framework of the director's vision, through the way that character is dressed. At the same time, the designer must ensure that the designs allow the actor to move in a manner consistent with the historical period and enables the actor to execute the director's blocking of the production without damage to the garments. Additional considerations include the durability and washability of garments, particularly in extended runs. The designer must work in consultation with not only the director, but the set and lighting designers to ensure that the overall design of the production works together. The designer needs to possess strong artistic capabilities as well as a thorough knowledge of pattern development, draping, drafting, textiles and costume/fashion history.

 
 
Internet Resources :
 

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